Graphics/BigTexture.hpp
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00001 
00002 //
00003 // Thor C++ Library
00004 // Copyright (c) 2011-2015 Jan Haller
00005 // 
00006 // This software is provided 'as-is', without any express or implied
00007 // warranty. In no event will the authors be held liable for any damages
00008 // arising from the use of this software.
00009 // 
00010 // Permission is granted to anyone to use this software for any purpose,
00011 // including commercial applications, and to alter it and redistribute it
00012 // freely, subject to the following restrictions:
00013 // 
00014 // 1. The origin of this software must not be misrepresented; you must not
00015 //    claim that you wrote the original software. If you use this software
00016 //    in a product, an acknowledgment in the product documentation would be
00017 //    appreciated but is not required.
00018 // 
00019 // 2. Altered source versions must be plainly marked as such, and must not be
00020 //    misrepresented as being the original software.
00021 // 
00022 // 3. This notice may not be removed or altered from any source distribution.
00023 //
00025 
00028 
00029 #ifndef THOR_BIGTEXTURE_HPP
00030 #define THOR_BIGTEXTURE_HPP
00031 
00032 #include <Thor/Config.hpp>
00033 
00034 #include <SFML/Graphics/Texture.hpp>
00035 
00036 #include <vector>
00037 #include <string>
00038 
00039 
00040 namespace sf
00041 {
00042 
00043     class Sprite;
00044 
00045 } // namespace sf
00046 
00047 
00048 namespace thor
00049 {
00050 
00053 
00058 class THOR_API BigTexture
00059 {
00060     // ---------------------------------------------------------------------------------------------------------------------------
00061     // Public member functions
00062     public:
00065                                     BigTexture();
00066 
00069         bool                        loadFromImage(const sf::Image& image);
00070 
00073         bool                        loadFromFile(const std::string& filename);
00074 
00078         bool                        loadFromMemory(const void* data, std::size_t size);
00079 
00082         bool                        loadFromStream(sf::InputStream& stream);
00083 
00086         sf::Vector2u                getSize() const;
00087 
00090         void                        setSmooth(bool smooth);
00091 
00094         bool                        isSmooth() const;
00095 
00096 
00097     // ---------------------------------------------------------------------------------------------------------------------------
00098     // Private member functions
00099     private:
00100         // Swaps *this with other.
00101         void                        swap(BigTexture& other);
00102 
00103         // Fills the sprites according to the own 2D array of textures.
00104         // The return value is the size of everything, in world coordinates.
00105         sf::Vector2f                fillSprites(const sf::Color& color, std::vector<sf::Sprite>& out) const;
00106 
00107 
00108     // ---------------------------------------------------------------------------------------------------------------------------
00109     // Private variables
00110     private:
00111         std::vector<sf::Texture>    mTextures;
00112         sf::Vector2u                mTableSize;
00113         sf::Vector2u                mPixelSize;
00114         bool                        mSmooth;
00115 
00116 
00117     // ---------------------------------------------------------------------------------------------------------------------------
00118     // Friends
00119     friend class BigSprite;
00120 };
00121 
00123 
00124 } // namespace thor
00125 
00126 #endif // THOR_BIGTEXTURE_HPP