Go to the documentation of this file.00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00025
00028
00029 #ifndef THOR_SHAPES_HPP
00030 #define THOR_SHAPES_HPP
00031
00032 #include <Thor/Config.hpp>
00033
00034 #include <SFML/System/Vector2.hpp>
00035 #include <SFML/Graphics/Color.hpp>
00036
00037 #include <cstddef>
00038
00039
00040 namespace sf
00041 {
00042
00043 class Shape;
00044 class ConvexShape;
00045
00046 }
00047
00048
00049 namespace thor
00050 {
00051
00054
00058 namespace Shapes
00059 {
00060
00064 sf::ConvexShape THOR_API toConvexShape(const sf::Shape& shape);
00065
00073 sf::ConvexShape THOR_API line(sf::Vector2f direction, const sf::Color& color, float thickness = 1.f);
00074
00082 sf::ConvexShape THOR_API roundedRect(sf::Vector2f size, float cornerRadius,
00083 const sf::Color& fillColor, float outlineThickness = 0.f, const sf::Color& outlineColor = sf::Color());
00084
00092 sf::ConvexShape THOR_API polygon(std::size_t nbPoints, float radius, const sf::Color& fillColor,
00093 float outlineThickness = 0.f, const sf::Color& outlineColor = sf::Color());
00094
00103 sf::ConvexShape THOR_API star(std::size_t nbStarPoints, float innerRadius, float outerRadius, const sf::Color& fillColor,
00104 float outlineThickness = 0.f, const sf::Color& outlineColor = sf::Color());
00105
00106 }
00107
00109
00110 }
00111
00112 #endif // THOR_SHAPES_HPP